GROVE
Sign in
CORE RULES · v5.7
Necromancy · 7th Level

Finger of Death

Source: Player's Handbook
Casting Time
1 Action
Range
60 feet
Components
V, S
Duration
Instantaneous

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

HomeSpells7th LevelFinger of Death