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CORE RULES · v5.7
Spells
Spell List

Cleric

129 spells across 10 levels. Click a level to expand it.

Cantrip11 spells
Spell NameSchoolCasting TimeRangeDurationComponents
GuidanceDivination1 ActionTouchConcentration up to 1 minuteV, S
Hand of Radiance (UA)Evocation1 Action5 feetInstantaneousV, S
LightEvocation1 ActionTouch1 hourV, M
MendingTransmutation1 MinuteTouchInstantaneousV, S, M
ResistanceAbjuration1 ActionTouchConcentration up to 1 minuteV, S, M
Sacred FlameEvocation1 Action60 feetInstantaneousV, S
Spare the DyingNecromancy1 ActionTouchInstantaneousV, S
ThaumaturgyTransmutation1 Action30 feetUp to 1 minuteV
Toll the DeadNecromancy1 Action60 feetInstantaneousV, S
Virtue (UA)Abjuration1 ActionTouch1 roundV, S
Word of RadianceEvocation1 Action5 feetInstantaneousV, M
1st Level17 spells
Spell NameSchoolCasting TimeRangeDurationComponents
BaneEnchantment1 Action30 feetConcentration, up to 1 minuteV, S, M
BlessEnchantment1 Action30 feetConcentration, up to 1 minuteV, S, M
CeremonyAbjuration1 Action *R*TouchInstantaneousV, S, M
CommandEnchantment1 Action60 feet1 roundV
Create or Destroy WaterTransmutation1 Action30 feetInstantaneousV, S, M
Cure WoundsEvocation1 ActionTouchInstantaneousV, S
Detect Evil and GoodDivination1 ActionSelfConcentration, up to 10 minutesV, S
Detect MagicDivination1 Action *R*SelfConcentration, up to 10 minutesV, S
Detect Poison and DiseaseDivination1 Action *R*SelfConcentration, up to 10 minutesV, S, M
Guiding BoltEvocation1 Action120 feet1 roundV, S
Guiding Hand (UA)Divination1 Minute *R*5 feetConcentration, up to 8 hoursV, S
Healing WordEvocation1 Bonus Action60 feetInstantaneousV
Inflict WoundsNecromancy1 ActionTouchInstantaneousV, S
Protection from Evil and GoodAbjuration1 ActionTouchConcentration, up to 10 minutesV, S, M
Purify Food and DrinkTransmutation1 Action *R*10 feetInstantaneousV, S
SanctuaryAbjuration1 Bonus Action30 feet1 minuteV, S, M
Shield of FaithAbjuration1 Bonus Action60 feetConcentration, up to 10 minutesV, S, M
2nd Level18 spells
Spell NameSchoolCasting TimeRangeDurationComponents
AidAbjuration1 Action30 Feet8 hoursV, S, M
AuguryDivination1 Minute *R*SelfInstantaneousV, S, M
Blindness/DeafnessNecromancy1 Action30 Feet1 minuteV
Borrowed KnowledgeDivination1 ActionSelf1 hourV, S, M
Calm EmotionsEnchantment1 Action60 feetConcentration, up to 1 minuteV, S
Continual FlameEvocation1 ActionTouchUntil dispelledV, S, M
Enhance AbilityTransmutation1 ActionTouchConcentration, up to 1 hourV, S, M
Find TrapsDivination1 Action120 feetInstantaneousV, S
Gentle ReposeNecromancy1 Action *R*Touch10 daysV, S, M
Hold PersonEnchantment1 Action60 feetConcentration, up to 1 minuteV, S, M
Lesser RestorationAbjuration1 ActionTouchInstantaneousV, S
Locate ObjectDivination1 ActionSelfConcentration, up to 10 minutesV, S, M
Prayer of HealingEvocation10 Minutes30 feetInstantaneousV
Protection from PoisonAbjuration1 ActionTouch1 hourV, S
SilenceIllusion1 Action *R*120 feetConcentration, up to 10 minutesV, S
Spiritual WeaponEvocation1 Bonus Action60 feet1 minuteV, S
Warding BondAbjuration1 ActionTouch1 hourV, S, M
Zone of TruthEnchantment1 Action60 feet10 minutesV, S
3rd Level26 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Animate DeadNecromancy1 Minute10 feetInstantaneousV, S, M
Aura of VitalityEvocation1 ActionSelf (30-foot radius)Concentration, up to 1 minuteV
Beacon of HopeAbjuration1 Action30 feetConcentration, up to 1 minuteV, S
Bestow CurseNecromancy1 ActionTouchConcentration, up to 1 minuteV, S
ClairvoyanceDivination10 Minutes1 mileConcentration, up to 10 minutesV, S, M
Create Food and WaterConjuration1 Action30 feetInstantaneousV, S
DaylightEvocation1 Action60 feet1 hourV, S
Dispel MagicAbjuration1 Action120 feetInstantaneousV, S
Fast FriendsEnchantment1 Action30 feetConcentration, up to 1 hourV
Feign DeathNecromancy1 Action *R*Touch1 hourV, S, M
Glyph of WardingAbjuration1 HourTouchUntil dispelled or triggeredV, S, M
Incite GreedEnchantment1 action30 feetConcentration, up to 1 minuteV, S, M
Life TransferenceNecromancy1 Action30 feetInstantaneousV, S
Magic CircleAbjuration1 Minute10 feet1 hourV, S, M
Mass Healing WordEvocation1 Bonus Action60 feetInstantaneousV
Meld into StoneTransmutation1 Action *R*Touch8 hoursV, S
Motivational SpeechEnchantment1 Minute60 feet1 hourV
Protection from EnergyAbjuration1 ActionTouchConcentration, up to 1 hourV, S
Remove CurseAbjuration1 ActionTouchInstantaneousV, S
RevivifyNecromancy1 ActionTouchInstantaneousV, S, M
SendingEvocation1 ActionUnlimited1 roundV, S, M
Speak with DeadNecromancy1 Action10 feet10 minutesV, S, M
Spirit GuardiansConjuration1 ActionSelf (15-foot radius)Concentration, up to 10 minutesV, S, M
Spirit ShroudNecromancy1 Bonus ActionSelfConcentration, up to 1 minuteV, S
TonguesDivination1 ActionTouch1 hourV, M
Water WalkTransmutation1 Action *R*30 feet1 hourV, S, M
4th Level10 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Aura of LifeAbjuration1 ActionSelf (30-foot radius)Concentration, up to 10 minutesV
Aura of PurityAbjuration1 ActionSelf (30-foot radius)Concentration, up to 10 minutesV
BanishmentAbjuration1 Action60 feetConcentration, up to 1 minutesV, S, M
Control WaterTransmutation1 Action300 feetConcentration, up to 10 minutesV, S, M
Death WardAbjuration1 ActionTouch8 hoursV, S
DivinationDivination1 Action *R*SelfInstantaneousV, S, M
Freedom of MovementAbjuration1 ActionTouch1 hourV, S, M
Guardian of FaithConjuration1 Action30 feet8 hoursV
Locate CreatureDivination1 ActionSelfConcentration, up to 1 hourV, S, M
Stone ShapeTransmutation1 ActionTouchInstantaneousV, S, M
5th Level16 spells
Spell NameSchoolCasting TimeRangeDurationComponents
CommuneDivination1 Minute *R*Self1 minuteV, S, M
ContagionNecromancy1 ActionTouch7 daysV, S
DawnEvocation1 Action60 FeetConcentration, up to 1 minuteV, S, M
Dispel Evil and GoodAbjuration1 ActionSelfConcentration, up to 1 minuteV, S, M
Flame StrikeEvocation1 Action60 feetInstantaneousV, S, M
GeasEnchantment1 Minute60 feet30 daysV
Greater RestorationAbjuration1 ActionTouchInstantaneousV, S, M
HallowEvocation24 HoursTouchUntil dispelledV, S, M
Holy WeaponEvocation1 Bonus ActionTouchConcentration, up to 1 hourV, S
Insect PlagueConjuration1 Action300 feetConcentration, up to 10 minutesV, S, M
Legend LoreDivination10 MinutesSelfInstantaneousV, S, M
Mass Cure WoundsEvocation1 Action60 feetInstantaneousV, S
Planar BindingAbjuration1 Hour60 feet24 hoursV, S, M
Raise DeadNecromancy1 HourTouchInstantaneousV, S, M
ScryingDivination10 MinutesSelfConcentration, up to 10 minutesV, S, M
Summon CelestialConjuration1 Action90 feetConcentration, up to 1 hourV, S, M
6th Level12 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Blade BarrierEvocation1 Action90 feetConcentration, up to 10 minutesV, S
Create UndeadNecromancy1 Minute10 feetInstantaneousV, S, M
Find the PathDivination1 MinuteSelfConcentration, up to 1 dayV, S, M
ForbiddanceAbjuration10 Minutes *R*Touch1 dayV, S, M
HarmNecromancy1 Action60 feetInstantaneousV, S
HealEvocation1 Action60 feetInstantaneousV, S
Heroes' FeastConjuration10 Minutes30 feetInstantaneousV, S, M
Otherworldly Form (UA)Transmutation1 ActionSelfConcentration, up to 1 minuteV, S, M
Planar AllyConjuration1 Action60 feetInstantaneousV, S
SunbeamEvocation1 ActionSelf (60-foot line)Concentration, up to 1 minuteV, S, M
True SeeingDivination1 ActionTouch1 hourV, S, M
Word of RecallConjuration1 Action5 feetInstantaneousV
7th Level9 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Conjure CelestialConjuration1 Minute90 feetConcentration, up to 1 hourV, S
Divine WordEvocation1 Bonus Action30 feetInstantaneousV
EtherealnessTransmutation1 ActionSelfUp to 8 hoursV, S
Fire StormEvocation1 Action150 feetInstantaneousV, S
Plane ShiftConjuration1 ActionTouchInstantaneousV, S, M
RegenerateTransmutation1 MinuteTouch1 hourV, S, M
ResurrectionNecromancy1 HourTouchInstantaneousV, S, M
SymbolAbjuration1 MinuteTouchUntil dispelled or triggeredV, S, M
Temple of the GodsConjuration1 hour120 feet24 hoursV, S, M
8th Level5 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Antimagic FieldAbjuration1 ActionSelf (10-foot radius sphere)Concentration, up to 1 hourV, S, M
Control WeatherTransmutation10 MinutesSelf (5 mile radius)Concentration, Up to 8 hoursV, S, M
EarthquakeEvocation1 Action500 feetConcentration, up to 1 minuteV, S, M
Holy AuraAbjuration1 ActionSelfConcentration, up to 1 minuteV, S, M
SunburstEvocation1 Action150 feetInstantaneousV, S, M
9th Level5 spells
Spell NameSchoolCasting TimeRangeDurationComponents
Astral ProjectionEvocation1 Hour10 feetSpecialV, S, M
GateConjuration1 Action60 feetConcentration, up to 1 minuteV, S, M
Mass HealEvocation1 Action60 feetInstantaneousV, S
Power Word: HealEvocation1 ActionTouchInstantaneousV, S
True ResurrectionNecromancy1 HourTouchInstantaneousV, S, M