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CORE RULES · v5.7
Equipment
AgonyApparatus of KwalishArmor of InvulnerabilityArmor of the Valiant SoulAzuredgeBelashyrra's Beholder CrownBlack Crystal TabletBlackrazorBlackstaffBlood Fury TattooBookmarkCabal's RuinCirclet of Barbed VisionCloak of InvisibilityCondemnerCubic GateDanoth's VisorDawnbringerDeathwalker's WardDeck Of Many More ThingsDeck of Many ThingsDeck of Several ThingsDefenderDragon MaskDragonlanceDragonstaff of AhghaironDrownEfreeti ChainEuryale's AegisFane-EaterFenthrasFlail of TiamatGloves of Soul CatchingGraz'tchar, the Decadent EndGrimoire InfinitusGurt's GreataxeHammer of ThunderboltsHammock of WorldsHarp of Gilded PlentyHazirawnHelm of DisjunctionHelm of the ScavengerHereticHide of the Feral GuardianHither-Thither StaffHoly AvengerHoly Symbol of RavenkindHonor's Last StandHorn of Beckoning DeathIcon of RavenloftInfernal TackInfiltrator's KeyIron FlaskIronfangJester's MaskJewel of Three PrayersKiss of the ChangebringerKorolnor ScepterLongbow of the Healing HearthLost Crown of BesilmerLuck BladeLuxon BeaconMantle of the TempestMatalotokMoonbladeMurgaxor's OrbMythcarverNepentheNether Scroll of AzumarNightbringerNightfall PearlObsidian Flint Dragon PlateOrb of SkoraeusOrcsplitterPlate Armor of EtherealnessPlate of the DawnmartyrPlatinum ScarfPotion of Dragon's MajestyPotion of Giant SizePowered ArmorPyremaulPyxis of PandemoniumRakdos RiteknifeReaper's ScreamRed Wizard BladeRing of Djinni SummoningRing of Elemental CommandRing of InvisibilityRing of Spell TurningRing of Three WishesRobe of the ArchmagiRod of Lordly MightRod of ResurrectionRuby Weave GemRuinbladeScarab of ProtectionScroll of Tarrasque SummoningScroll of the CometShard SolitaireShield of the Blazing DreadnoughtShield of the Hidden LordSnicker-SnackSovereign GlueSpell BottleSphere Of AnnihilationSpindle Of FateSpire of ConfluxStaff of the MagiStar RazorStonebreaker's BreastplateStormgirdleSunswordSword of AnsweringSword of the PlanesTablet of ReawakeningTalarithTalisman of Pure GoodTalisman of the SphereTalisman of Ultimate EvilTelescopic TransporterTinderstrikeTitanstone KnucklesTome of the Stilled TongueTopaz AnnihilatorUniversal SolventVerminshroudVorpal SwordWaveWaytheWell of Many WorldsWhelmWhisperWindvaneWitchlight VaneWitchlight WatchWraps of DyamakWreath of the PrismYthryn Mythallar
Wondrous item · Legendary

Cabal's Ruin

Source: Tal'Dorei Campaign Guide Reborn
Wondrous item, legendary (requires attunement)

This cloak is made of heavy dark cloth trimmed with golden patterns, and occasionally shimmers with sparks of arcane energy. It was once worn by the famed gunslinger Percival Fredrickstein von Musel Klossowski de Rolo III of Whitestone.

Dormant. While Cabal’s Ruin is in a dormant state, the cloak has 4 charges and it regains expended charges daily at dawn. When you hit with an attack, you can expend any number of charges from the cloak, with the attack dealing an extra lightning damage per charge expended. If your attack strikes multiple targets, you choose one target that takes this extra damage.

When you are targeted by an enemy’s spell, you can use your reaction to absorb a portion of the spell’s energy into the cloak. The spell affects you normally, but the cloak regains a number of charges equal to the level of the spell. This property can’t be used again until you finish a short or long rest.

Awakened. When Cabal’s Ruin reaches an awakened state, you gain the following benefits:

  • You have advantage on saving throws against spells and other magical effects while wearing this cloak.
  • The cloak has 6 charges and it regains expended charges daily at dawn.
  • When you use the cloak to absorb a spell, you gain resistance to one type of damage dealt by the spell (your choice). This resistance then lasts until the end of your next turn.

Exalted. When Cabal’s Ruin reaches an exalted state, you gain the following benefit:

  • The cloak has 10 charges and it regains expended charges daily at dawn.