GROVE
Sign in
CORE RULES · v5.7
Equipment
AgonyApparatus of KwalishArmor of InvulnerabilityArmor of the Valiant SoulAzuredgeBelashyrra's Beholder CrownBlack Crystal TabletBlackrazorBlackstaffBlood Fury TattooBookmarkCabal's RuinCirclet of Barbed VisionCloak of InvisibilityCondemnerCubic GateDanoth's VisorDawnbringerDeathwalker's WardDeck Of Many More ThingsDeck of Many ThingsDeck of Several ThingsDefenderDragon MaskDragonlanceDragonstaff of AhghaironDrownEfreeti ChainEuryale's AegisFane-EaterFenthrasFlail of TiamatGloves of Soul CatchingGraz'tchar, the Decadent EndGrimoire InfinitusGurt's GreataxeHammer of ThunderboltsHammock of WorldsHarp of Gilded PlentyHazirawnHelm of DisjunctionHelm of the ScavengerHereticHide of the Feral GuardianHither-Thither StaffHoly AvengerHoly Symbol of RavenkindHonor's Last StandHorn of Beckoning DeathIcon of RavenloftInfernal TackInfiltrator's KeyIron FlaskIronfangJester's MaskJewel of Three PrayersKiss of the ChangebringerKorolnor ScepterLongbow of the Healing HearthLost Crown of BesilmerLuck BladeLuxon BeaconMantle of the TempestMatalotokMoonbladeMurgaxor's OrbMythcarverNepentheNether Scroll of AzumarNightbringerNightfall PearlObsidian Flint Dragon PlateOrb of SkoraeusOrcsplitterPlate Armor of EtherealnessPlate of the DawnmartyrPlatinum ScarfPotion of Dragon's MajestyPotion of Giant SizePowered ArmorPyremaulPyxis of PandemoniumRakdos RiteknifeReaper's ScreamRed Wizard BladeRing of Djinni SummoningRing of Elemental CommandRing of InvisibilityRing of Spell TurningRing of Three WishesRobe of the ArchmagiRod of Lordly MightRod of ResurrectionRuby Weave GemRuinbladeScarab of ProtectionScroll of Tarrasque SummoningScroll of the CometShard SolitaireShield of the Blazing DreadnoughtShield of the Hidden LordSnicker-SnackSovereign GlueSpell BottleSphere Of AnnihilationSpindle Of FateSpire of ConfluxStaff of the MagiStar RazorStonebreaker's BreastplateStormgirdleSunswordSword of AnsweringSword of the PlanesTablet of ReawakeningTalarithTalisman of Pure GoodTalisman of the SphereTalisman of Ultimate EvilTelescopic TransporterTinderstrikeTitanstone KnucklesTome of the Stilled TongueTopaz AnnihilatorUniversal SolventVerminshroudVorpal SwordWaveWaytheWell of Many WorldsWhelmWhisperWindvaneWitchlight VaneWitchlight WatchWraps of DyamakWreath of the PrismYthryn Mythallar
Wondrous item · Legendary

Luxon Beacon

Source: Explorer's Guide to Wildemount
Wondrous item, legendary

This dodecahedron of faintly glowing crystal is heavier than it appears. A set of handles are affixed to its sides, and it pulsates and thrums when touched.

Fragment of Possibility. A creature that touches the beacon and concentrates for 1 minute receives a Fragment of Possibility, which looks like a Tiny, grayish bead of energy that follows the creature around, staying within 1 foot of it at all times. The fragment lasts for 8 hours or until used. Once the beacon grants a Fragment of Possibility, it can't grant another until the next dawn. A creature with a Fragment of Possibility from a Luxon Beacon can't gain another Fragment of Possibility from any source.

When a creature with a Fragment of Possibility makes an attack roll, an ability check, or a saving throw, it can expend its fragment to roll an additional d20 and choose which of the d20s to use. Alternatively, when an attack roll is made against the creature, it can expend its fragment to roll a d20 and choose which of the d20s to use, the one it rolled or the one the attacker rolled.

If the original d20 roll has advantage or disadvantage, the creature rolls its d20 after advantage or disadvantage has been applied to the original roll.

Soul Snare. If a follower of the Luxon who has undergone a ritual of consecution dies within 100 miles of a Luxon Beacon, their soul is ensnared by it. This soul will be reincarnated within the body of a random humanoid baby developing within 100 miles of the beacon.