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CORE RULES · v5.7
Equipment
Acheron BladeAlchemical CompendiumAmulet of HealthAmulet of Protection from TurningArmor of ResistanceArmor of VulnerabilityArrow-Catching ShieldAstral ShardAstromancy ArchiveAtlas of Endless HorizonsBadge of the WatchBag of BeansBanner of the Krig RuneBattering ShieldBead of ForceBell BranchBelt of DwarvenkindBerserker AxeBlade of LedrosBlod StoneBonecounterBoots of LevitationBoots of SpeedBoots of SwiftnessBow Of ConflagrationBowl of Commanding Water ElementalsBracer of Flying DaggersBracers of CelerityBracers of DefenseBrazier of Commanding Fire ElementalsBreastplate Of BalanceBridle of CapturingButcher's BibCape of the MountebankCauldron of PlentyCenser of Controlling Air ElementalsCharm of Plant CommandChime of OpeningChromatic RoseClaw of the Wyrm RuneClaws of the Umber HulkCloak of DisplacementCloak of the BatCoat of the CrestCorpse SlayerCrown of the Wrath BringerCrystal BladeCube of ForceDaern's Instant FortressDagger of BlindsightDagger of DenialDagger of VenomDead Man's PlateDeck Of OraclesDelver's ClawsDemon SkinDevotee's CenserDimensional ShacklesDocentDodecahedron of DoomDonjon's Sundering SphereDragon SlayerDragon Wing BowDragontooth DaggerDuplicitous ManuscriptEagle WhistleEarthboardElemental Essence ShardElixir of HealthElven ChainFar Realm ShardFeather of Diatryma SummoningFeywrought ArmorFlame TongueFlamefriend LanternFlayer SlayerFlying ChariotFolding BoatFulminating TreatiseGalder's Bubble PipeGambler's BladeGauntlets of Flaming FuryGavel of the Venn RuneGem of SeeingGhost LanternGiant SlayerGlamoured Studded LeatherGlimmering MoonbowGloomwrought ArmorGlowrune PigmentGrasping WhipGulthias StaffHeart Weaver's PrimerHell Hound CloakHelm of TeleportationHelm of the GodsHeward's Handy HaversackHook of Fisher's DelightHorn of BlastingHorn of the Endless MazeHorseshoes of SpeedIggwylv's HornInescapable LashIron Bands of BilarroKagonesti Forest ShroudKnave's Eye PatchLash of ImmolationLeather Golem ArmorLibram of Souls and FleshLoadstoneLuminous War PickLyre of BuildingMace of DisruptionMace of SmitingMace of TerrorMagician's JudgeMantle of Spell ResistanceMimirMind BladeMind LashMirror of the PastMizzium ArmorMizzium MortarMolten Bronze SkinNecklace of FireballsNecklace of Prayer BeadsNeedle of MendingOceanic WeaponOil of EtherealnessOpal of the Ild RuneOrb of the Stein RuneOuter Essence ShardPariah's ShieldPeriapt of Proof against PoisonPiwafwi of Fire ResistancePlanecaller's CodexPortable HolePotion of Aqueous FormPotion of ClairvoyancePotion of DiminutionPotion of Gaseous FormPotion of HeroismPotion of InvulnerabilityPotion of Maximum PowerPotion of Mind ReadingProfessor OrbProtective VersesQuaal's Feather TokenReveler's ConcertinaRing of Animal InfluenceRing of EvasionRing of Feather FallingRing of Free ActionRing of ProtectionRing of ResistanceRing of Spell StoringRing of Temporal SalvationRing of the RamRing of X-Ray VisionRobe of EyesRobe of SummerRod of RulershipRod of the VonindodRogue's MantleRope of EntanglementRuinous FlailSaint Markovia's ThighboneScissors of Shadow SnippingScorpion ArmorScroll of ProtectionSerpent's FangShadowfell Brand TattooShadowfell ShardShard of XeluanShield of Far SightShield of Missile AttractionShrieking GreavesSiren Song LyreSkysailSpelljamming HelmSpider StaffStaff of CharmingStaff of DefenseStaff of HealingStaff of RulingStaff of Swarming InsectsStaff of the Ivory ClawStaff of the Rooted HillsStaff of the WoodlandsStaff of WitheringStarshot CrossbowStone of Controlling Earth ElementalsStonespeaker CrystalStormrider BootsSummer's DanceSun BladeSun StaffSunforgerSword of Life StealingSword of WoundingTeleportation TabletTentacle RodTwo-Birds SlingVentilating LungsVicious WeaponVoidwalker ArmorWand of BindingWand of Enemy DetectionWand of FearWand of FireballsWand of Lightning BoltsWand of ParalysisWand of Viscid GlobsWand of WinterWand of WonderWar Horn of ValorWarrior's PasskeyWayfarer's BootsWeapon of Certain DeathWeird TankWings of FlyingWoodcutter's AxeZephyr Armor
Staff · Rare

Staff of Ruling

Source: Quests from the Infinite Staircase
Staff, rare (requires attunement)

An ornate carving of a serpent adorned with a coursing river spirals down the length of this red and gold staff. While you're holding it, you can use an action to produce one of the following effects. Once the staff has produced an effect, it can't produce that effect again until the next dawn.

Orb of Lightning. You create a Small orb of lightning in an unoccupied space you can see within 60 feet of yourself. You concentrate on this orb as if concentrating on a spell. As a bonus action, you can move the orb up to 20 feet in any direction.
When your concentration ends, or when a creature enters the orb's space or starts its turn there, the orb detonates in a 20-foot-radius sphere. Each creature in that area must make a DC 15 Dexterity saving throw, taking lightning damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one; the orb's base damage is , and if at the end of your turn the orb hasn't detonated, its damage increases by , to a maximum of .

Staff to Snake. You throw the staff to an unoccupied space within 10 feet of you, and the staff becomes a giant poisonous snake. The snake is under your control and shares your initiative count, but it takes its turn immediately after yours.
On your turn, you can mentally command the snake if it is within 60 feet of you and you don't have the incapacitated condition. You decide what action the snake takes and where it moves during its turn, or you can issue it a general command, such as to attack your enemies or guard a location.

If you use a bonus action to speak the command word again, or if the snake is reduced to 0 hit points, the snake reverts to staff form in its current space.

Thunderclap. You point the staff skyward, producing a fearsome thunderclap. Each creature of your choice in a 30-foot-radius sphere centered on you must succeed on a DC 15 Constitution saving throw or have the deafened and frightened conditions until the end of your next turn.