Evocation · 2nd Level
Continual Flame
Source: Player's Handbook
Casting Time
1 Action
Range
Touch
Components
V, S, M
Duration
Until dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.