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CORE RULES · v5.7
Spells
Aganazzar's ScorcherAidAir BubbleAlter SelfAnimal MessengerArcane Hacking (UA)Arcane LockAuguryBarkskinBeast SenseBlindness/DeafnessBlurBorrowed KnowledgeBranding SmiteCalm EmotionsCloud of DaggersContinual FlameCordon of ArrowsCrown of MadnessDarknessDarkvisionDetect ThoughtsDigital Phantom (UA)Dragon's BreathDust DevilEarthbindEnhance AbilityEnlarge/ReduceEnthrallFind SteedFind TrapsFind Vehicle (UA)Flame BladeFlaming SphereFlock of FamiliarsFortune's FavorGentle ReposeGift of GabGust of WindHealing SpiritHeat MetalHold PersonIcingdeath's Frost (UA)Immovable ObjectInvisibilityJim's Glowing CoinKinetic JauntKnockLesser RestorationLevitateLocate Animals or PlantsLocate ObjectMagic MouthMagic WeaponMaximillian's Earthen GraspMelf's Acid ArrowMental Barrier (UA)Mind SpikeMind Thrust (UA)Mirror ImageMisty StepMoonbeamNathair's MischiefNathair's Mischief (UA)Nystul's Magic AuraPass Without TracePhantasmal ForcePrayer of HealingProtection from PoisonPyrotechnicsRay of EnfeeblementRime's Binding IceRope TrickScorching RaySee InvisibilityShadow BladeShatterSilenceSkywriteSnilloc's Snowball SwarmSpider ClimbSpike GrowthSpiritual WeaponSpray Of CardsSpray of Cards (UA)SuggestionSummon BeastTasha's Mind WhipThought Shield (UA)Vortex WarpWarding BondWarding WindWarp SenseWebWither and BloomWristpocketZone of Truth
Illusion · 2nd Level

Silence

Source: Player's Handbook
Casting Time
1 Action *R*
Range
120 feet
Components
V, S
Duration
Concentration, up to 10 minutes

For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.