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CORE RULES · v5.7
Bestiary
Small beast, unaligned · CR 0

Baboon

Source: 5e Core Rules
Armor Class
12
Hit Points
3 (1d6)
Speed
walk 30 ft., climb 30 ft.
Challenge
0 (10 XP)
STRDEXCONINTWISCHA
8 (-1)14 (+2)11 (+0)4 (-3)12 (+1)6 (-2)

Senses passive Perception 11

Traits

Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 () piercing damage.