Small beast, unaligned · CR 0
Baboon
Source: 5e Core Rules
Armor Class
12
Hit Points
3 (1d6)
Speed
walk 30 ft., climb 30 ft.
Challenge
0 (10 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 11 (+0) | 4 (-3) | 12 (+1) | 6 (-2) |
Senses passive Perception 11
Traits
Pack Tactics. The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 () piercing damage.