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CORE RULES · v5.7
Bestiary
Tiny beast, unaligned · CR 0

Bat

Source: 5e Core Rules
Armor Class
12
Hit Points
1 (1d4-1)
Speed
walk 5 ft., fly 30 ft.
Challenge
0 (10 XP)
STRDEXCONINTWISCHA
2 (-4)15 (+2)8 (-1)2 (-4)12 (+1)4 (-3)

Senses blindsight 60 ft., passive Perception 11

Traits

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.