Medium fiend (devil), lawful evil · CR 0
Lemure
Source: 5e Core Rules
Armor Class
7
Hit Points
13 (3d8)
Speed
walk 15 ft.
Challenge
0 (10 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
Damage Resistances cold Damage Immunities fire, poison Condition Immunities charmed, frightened, poisoned Senses darkvision 120 ft., passive Perception 10 Languages understands infernal but can't speak
Traits
Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 () bludgeoning damage.