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CORE RULES · v5.7
Bestiary
small beast, unaligned · CR 0

Insect, Giant Fire Beetle

Source: Black Flag SRD
Armor Class
13 (natural armor)
Hit Points
7
Speed
walk 30 ft.
Challenge
0 (10 XP)
STRDEXCONINTWISCHA
8 (-1)10 (+0)12 (+1)1 (-5)6 (-2)2 (-4)

Saving Throws Str -1, Dex +0, Con +1, Int -5, Wis -2, Cha -4 Senses keensense 30 ft. Languages -

Traits

Illumination. The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 () slashing damage.

Igniting Mucus. Ranged Weapon Attack: +2 to hit, range 15/30 ft., one target. Hit: 2 () poison damage, and the target is covered in mucus that ignites after rounds or if the target takes fire damage. An ignited creature takes 2 () fire damage at the start of each of its turns until a creature takes an action to douse the fire. A creature can remove the mucus before it ignites by taking an action.


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