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CORE RULES · v5.7
Spells
Aganazzar's ScorcherAidAir BubbleAlter SelfAnimal MessengerArcane Hacking (UA)Arcane LockAuguryBarkskinBeast SenseBlindness/DeafnessBlurBorrowed KnowledgeBranding SmiteCalm EmotionsCloud of DaggersContinual FlameCordon of ArrowsCrown of MadnessDarknessDarkvisionDetect ThoughtsDigital Phantom (UA)Dragon's BreathDust DevilEarthbindEnhance AbilityEnlarge/ReduceEnthrallFind SteedFind TrapsFind Vehicle (UA)Flame BladeFlaming SphereFlock of FamiliarsFortune's FavorGentle ReposeGift of GabGust of WindHealing SpiritHeat MetalHold PersonIcingdeath's Frost (UA)Immovable ObjectInvisibilityJim's Glowing CoinKinetic JauntKnockLesser RestorationLevitateLocate Animals or PlantsLocate ObjectMagic MouthMagic WeaponMaximillian's Earthen GraspMelf's Acid ArrowMental Barrier (UA)Mind SpikeMind Thrust (UA)Mirror ImageMisty StepMoonbeamNathair's MischiefNathair's Mischief (UA)Nystul's Magic AuraPass Without TracePhantasmal ForcePrayer of HealingProtection from PoisonPyrotechnicsRay of EnfeeblementRime's Binding IceRope TrickScorching RaySee InvisibilityShadow BladeShatterSilenceSkywriteSnilloc's Snowball SwarmSpider ClimbSpike GrowthSpiritual WeaponSpray Of CardsSpray of Cards (UA)SuggestionSummon BeastTasha's Mind WhipThought Shield (UA)Vortex WarpWarding BondWarding WindWarp SenseWebWither and BloomWristpocketZone of Truth
Divination · 2nd Level

Locate Animals or Plants

Source: Player's Handbook
Casting Time
1 Action *R*
Range
Self
Components
V, S, M
Duration
Instantaneous

Describe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the direction and distance to the closest creature or plant of that kind within 5 miles, if any are present.

HomeSpells2nd LevelLocate Animals or Plants